It would probably be better off as a damage dealing spell on its own, while maintaining the potential to be chained into Drill Cannons. Now a role action available to all magic ranged DPS.Īdded as a single-target Black Mage spell with 1500 MP cost, and a 2.3s cast and recast time. Level 5 Petrify is an overshadowed spell because it can only do one thing that is hampered by level restrictions, uncertainty, and better options being available. MP cost set to 800 with MP system overhaul. See below for its patch history.ĭeep Sleep trait removed. Level 36 Thaumaturge trait Deep Sleep gave it a 5y radius area of effect.ĭeep Sleep trait no longer works in PvP areas. If the opposing action has a long cast time, Sleep can be more safely used in this manner.Įnemies afflicted with Sleep will wake up upon taking any damage the Sleep spell will cancel auto-attacks upon use in order to prevent the user from accidently waking the enemy up automatically.Īdded as a single-target spell with a base 10% MP cost. Sleep can potentially be used to interrupt casting if the target is vulnerable to the status, though its own cast time prevents it from being used reflexively barring Swiftcast or Triplecast. Blue Mage Spell 14 Level 5 Petrify and How to obtain it.Which are your favorite spells or dungeons to get spells Blue Mage Spell Book: Blue Mage Spell 14. Furthermore, above level 50, enemies in content accessed via Duty Finder are typically immune to Sleep, leaving the spell mostly used in the open world, Deep Dungeons and Exploratory Missions. In party content Sleep is less useful, as crowd control is rarely if ever needed as players generally prefer to just burn down groups of enemies with area of effect damage. When soloing content in can allow players to more safely engage multiple enemies, which can be life saving when attempting to solo content like The Palace of the Dead. Sleep is a potent crowd control option capable of disabling multiple enemies in a single cast. Surecast allows spells to be cast without interruption for 6 secondsĬ a s t = ⌊ ( 100 − H a s t e ) ∗ ⌊ ( 2 − f ( S p e l l S p e e d ) ) ∗ 2500 ⌋ / 1000 ⌋ / 100.Swiftcast reduces the next spell's cast time to instant for 10 seconds I dont think itll ever become non-limited, because of spells like Doom and Missile. Triplecast reduces the cast time of the next three spells to instant for 15 seconds.Inflicts Sleep on target and nearby enemies for 30 seconds or until they take damage, preventing use of any actions or movement.
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